Mana Shield Skill
ManaShieldConstA = 90
ManaShieldConstB = 100
ManaShieldConstC = 60
ManaShieldRateDW = 30%
ManaShieldRateDK = 30%
ManaShieldRateFE = 30%
ManaShieldRateMG = 30%
ManaShieldRateDL = 30%
ManaShieldTimeConstA = 20 (длительность действия)
ManaShieldTimeConstB = 30 (длительность действия)
ManaShieldMaxRate = 40% (максимальное снижение урона)
Формулы
(ManaShieldConstA + (PlayerAgility / ManaShieldConstB) + (PlayerEnergy / ManaShieldConstC))
(ManaShieldTimeConstA + (PlayerEnergy / ManaShieldTimeConstB))
Defense Skill
DefenseConstA = 50% (skill damage reduction)
DefenseTimeConstA = 4 (длительность в секундах)
Heal Skill
HealConstA = 5
HealConstB = 5
Формула = (HealConstA + (PlayerEnergy / HealConstB))
Greater Defense Skill
GreaterDefenseConstA = 9
GreaterDefenseConstB = 4
GreaterDefenseRateDW = 80%
GreaterDefenseRateDK = 80%
GreaterDefenseRateFE = 80%
GreaterDefenseRateMG = 80%
GreaterDefenseRateDL = 80%
GreaterDefenseTimeConstA = 120 (длительность в секундах)
Формула = (GreaterDefenseConstA + (PlayerEnergy / GreaterDefenseConstB))
Greater Damage Skill
GreaterDamageConstA = 10
GreaterDamageConstB = 2
GreaterDamageRateDW = 40%
GreaterDamageRateDK = 40%
GreaterDamageRateFE = 40%
GreaterDamageRateMG = 40%
GreaterDamageRateDL = 40%
GreaterDamageTimeConstA = 120 (длительность в скундах)
Формула = (GreaterDamageConstA + (PlayerEnergy / GreaterDamageConstB))
Greater Life Skill
GreaterLifeConstA = 12
GreaterLifeConstB = 100
GreaterLifeConstC = 20
GreaterLifeRateDW = 100%
GreaterLifeRateDK = 100%
GreaterLifeRateFE = 100%
GreaterLifeRateMG = 100%
GreaterLifeRateDL = 100%
GreaterLifeTimeConstA = 60 (длительность)
GreaterLifeTimeConstB = 10 (длительность)
GreaterLifeMaxRate = 100 (максимальный % увеличения хп)
Формулы
(GreaterLifeConstA + (PlayerVitality / GreaterLifeConstB) + (PlayerEnergy / GreaterLifeConstC))
(GreaterLifeTimeConstA + (PlayerEnergy / GreaterLifeTimeConstB))
Fire Slash Skill
FireSlashConstA = 10
FireSlashConstB = 30
FireSlashTimeConstA = 10 (длительность в секундах)
FireSlashMaxRate = 15 (maximum reduction of defense)
Формула = (FireSlashConstA + (PlayerEnergy / FireSlashConstB))
Greater Critical Damage Skill
GreaterCriticalDamageConstA = 25
GreaterCriticalDamageConstB = 30
GreaterCriticalDamageTimeConstA = 60 (длительность в секундах)
GreaterCriticalDamageTimeConstB = 10 (длительность в секундах)
Формулы
((PlayerEnergy / GreaterCriticalDamageConstA) + (PlayerLeadership / GreaterCriticalDamageConstB))
(GreaterCriticalDamageTimeConstA + (PlayerEnergy / GreaterCriticalDamageTimeConstB))
Infinity Arrow Skill
InfinityArrowTimeConstA = 1800 (длительность в секундах)
Shield Recover Skill
ShieldRecoverConstA = 2
ShieldRecoverConstB = 6
Формула = (ShieldRecoverConstA + (PlayerEnergy / ShieldRecoverConstB))
Death Stab Skill Hit Mutiplier
DeathStabHitMultiplier = 4 (за атаку)
Attack when use Teleport skill
DisableTeleportAttack = 0 (отключение атаки во время использования телепортации)
Disable Teleport Skill при обездвиживании (например от Ice arrow)
DisableTeleportImmobilized = 1
Disable Twist Slash Multi Attack on Castle Siege
DisableTwistSlashMultiAttack = 1 (отключить поражение нескольких целей в режиме Castle Siege)
Ice Arrow Skill
IceArrowSkillRate = 100% (вероятность применения эффекта навыка)
IceArrowSkillTime = 7 (длительность эффекта)
Character Damage Rate
DuelDamageRate = 100%
CustomArenaDamageRate = 90%
ChaosCastleDamageRate = 95%
IllusionTempleDamageRate = 95%
CastleSiegeDamageRate1 = 90% (процент урона, наносимого при осаде замка между игроками из разных гильдий)
CastleSiegeDamageRate2 = 0% (процент урона, наносимого при осаде замка между игроками из одной гильдии)
CastleSiegeDamageRate3 = 20% (процент урона, наносимого дверям и статуям при осаде замка)
CastleSiegeDamageRateUserCrown = 100% (процент урона, наносимого игроку, удерживающему кнопку короны)
GeneralDamageRatePvP = 90%
GeneralDamageRatePvM = 80%
ReflectDamageRatePvP = 80%
ReflectDamageRatePvM = 110%
GeneralDarkSpiritDamageRatePvP = 100%
GeneralDarkSpiritDamageRatePvM = 100%
Character Class Damage Rate
DWDamageRatePvP = 100%
DKDamageRatePvP = 140%
FEDamageRatePvP = 90%
MGDamageRatePvP = 130%
DLDamageRatePvP = 100%
DWDamageRatePvM = 120%
DKDamageRatePvM = 120%
FEDamageRatePvM = 120%
MGDamageRatePvM = 120%
DLDamageRatePvM = 120%
Character Class x Class Damage Rate
DWDamageRateToDW = 167%
DWDamageRateToDK = 119%
DWDamageRateToFE = 123%
DWDamageRateToMG = 100%
DWDamageRateToDL = 119%
DKDamageRateToDW = 111%
DKDamageRateToDK = 118%
DKDamageRateToFE = 136%
DKDamageRateToMG = 116%
DKDamageRateToDL = 117%
FEDamageRateToDW = 152%
FEDamageRateToDK = 105%
FEDamageRateToFE = 81%
FEDamageRateToMG = 73%
FEDamageRateToDL = 85%
MGDamageRateToDW = 99%
MGDamageRateToDK = 75%
MGDamageRateToFE = 91%
MGDamageRateToMG = 87%
MGDamageRateToDL = 86%
DLDamageRateToDW = 97%
DLDamageRateToDK = 90%
DLDamageRateToFE = 104%
DLDamageRateToMG = 114%
DLDamageRateToDL = 93%
Character Max Rate
MaxReflectRate = 70%
MaxDamageReductionRate = 80%
MaxCriticalDamageRate = 100%
MaxExcellentDamageRate = 100%
MaxDoubleDamageRate = 100%
MaxTripleDamageRate = 90%
Character Damage Multiplier
DKDamageMultiplierConstA = 07 (Energy)
DLDamageMultiplierConstA = 10 (Energy)
DKDamageMultiplierMaxRate = 300%
DLDamageMultiplierMaxRate = 300%
Character Dark Spirit
DarkSpiritRangeAttackRate = 30%
DarkSpiritCriticalDamageRate = 30%
DarkSpiritExcellentDamageRate = 0%
DarkSpiritAttackDamageMinConstA = 180
DarkSpiritAttackDamageMinConstB = 15
DarkSpiritAttackDamageMinConstC = 8
DarkSpiritAttackDamageMaxConstA = 200
DarkSpiritAttackDamageMaxConstB = 15
DarkSpiritAttackDamageMaxConstC = 4
DarkSpiritAttackSpeedConstA = 20
DarkSpiritAttackSpeedConstB = 4
DarkSpiritAttackSpeedConstC = 5
DarkSpiritAttackSpeedConstD = 50
DarkSpiritAttackSuccessRateConstA = 1000
DarkSpiritAttackSuccessRateConstB = 16
DarkSpiritAttackSuccessRateConstC = 1
Формулы
(DarkSpiritAttackDamageMinConstA+(DarkSpiritLevel*DarkSpiritAttackDamageMinConstB)+(PlayerLeadership/DarkSpiritAttackDamageMinConstC))
(DarkSpiritAttackDamageMaxConstA+(DarkSpiritLevel*DarkSpiritAttackDamageMaxConstB)+(PlayerLeadership/DarkSpiritAttackDamageMaxConstC))
(DarkSpiritAttackSpeedConstA+((DarkSpiritLevel*DarkSpiritAttackSpeedConstB)/DarkSpiritAttackSpeedConstC)+(PlayerLeadership/DarkSpiritAttackSpeedConstD))
(DarkSpiritAttackSuccessRateConstA+((DarkSpiritLevel*DarkSpiritAttackSuccessRateConstB)/DarkSpiritAttackSuccessRateConstC))
Character Combo Skill Damage
DWComboDamageConstA = 1
DWComboDamageConstB = 1
DKComboDamageConstA = 1
DKComboDamageConstB = 1
FEComboDamageConstA = 1
FEComboDamageConstB = 1
MGComboDamageConstA = 1
MGComboDamageConstB = 1
DLComboDamageConstA = 1
DLComboDamageConstB = 1
Формула = (((PlayerStrength + PlayerAgility + PlayerEnergy) / ComboDamageConstA) * ComboDamageConstB)
Character Earthquake Skill Damage
EarthquakeDamageConstA = 4
EarthquakeDamageConstB = 2
EarthquakeDamageConstC = 1
Формула = ((PlayerStrength/EarthquakeDamageConstA)+(PlayerLeadership/EarthquakeDamageConstB)+(DarkHorseLevel*EarthquakeDamageConstC))
Character Electric Spark Skill Damage
ElectricSparkDamageConstA = 2
ElectricSparkDamageConstB = 1
Формула = ((PlayerLeadership / ElectricSparkDamageConstA) + ElectricSparkDamageConstB)
Character Dark Lord Skill Damage
DLSkillDamageConstA = 06
DLSkillDamageConstB = 09
Формула = ((PlayerStrength / DLSkillDamageConstA) + (PlayerEnergy / DLSkillDamageConstB))
Character Nova Skill
NovaDamageConstA = 20
NovaDamageConstB = 20
NovaDamageConstC = 1
Формула = ((NovaDamageConstA * (* NovaCount NovaDamageConstB)) + (PlayerStrength / NovaDamageConstC))
Character HP Recovery
DWHPRecoveryRate = 0%
DKHPRecoveryRate = 0%
FEHPRecoveryRate = 0%
MGHPRecoveryRate = 0%
DLHPRecoveryRate = 0%
Character MP Recovery
DWMPRecoveryRate = 5%
DKMPRecoveryRate = 5%
FEMPRecoveryRate = 5%
MGMPRecoveryRate = 5%
DLMPRecoveryRate = 5%
Character BP Recovery
DWBPRecoveryRate = 5%
DKBPRecoveryRate = 5%
FEBPRecoveryRate = 5%
MGBPRecoveryRate = 5%
DLBPRecoveryRate = 5%
Character SD Recovery
DWSDRecoveryRate = 10%
DKSDRecoveryRate = 10%
FESDRecoveryRate = 10%
MGSDRecoveryRate = 10%
DLSDRecoveryRate = 10%
Character Damage
DWPhysiDamageMinConstA = 6
DWPhysiDamageMaxConstA = 4
DWMagicDamageMinConstA = 9
DWMagicDamageMaxConstA = 4
DKPhysiDamageMinConstA = 30
DKPhysiDamageMaxConstA = 12
DKMagicDamageMinConstA = 13
DKMagicDamageMaxConstA = 12
FEPhysiDamageMinConstA = 7
FEPhysiDamageMaxConstA = 4
FEPhysiDamageMinBowConstA = 14
FEPhysiDamageMinBowConstB = 7
FEPhysiDamageMaxBowConstA = 8
FEPhysiDamageMaxBowConstB = 4
FEMagicDamageMinConstA = 9
FEMagicDamageMaxConstA = 4
MGPhysiDamageMinConstA = 6
MGPhysiDamageMinConstB = 12
MGPhysiDamageMaxConstA = 4
MGPhysiDamageMaxConstB = 8
MGMagicDamageMinConstA = 9
MGMagicDamageMaxConstA = 4
DLPhysiDamageMinConstA = 7
DLPhysiDamageMinConstB = 11
DLPhysiDamageMaxConstA = 5
DLPhysiDamageMaxConstB = 9
DLMagicDamageMinConstA = 9
DLMagicDamageMaxConstA = 4
Формулы
(PlayerStrength / PhysiDamageMinConstA)
(PlayerStrength / PhysiDamageMaxConstA)
(PlayerEnergy / MagicDamageMinConstA)
(PlayerEnergy / MagicDamageMaxConstA)ELF
((PlayerStrength PlayerAgility +) / PhysiDamageMinConstA)
((PlayerStrength PlayerAgility +) / PhysiDamageMaxConstA)
((PlayerStrength / PhysiDamageMinBowConstA) + (PlayerAgility / PhysiDamageMinBowConstB))
((PlayerStrength / PhysiDamageMaxBowConstA) + (PlayerAgility / PhysiDamageMaxBowConstB))MG DL
((PlayerStrength / PhysiDamageMinConstA) + (PlayerEnergy / PhysiDamageMinConstB))
((PlayerStrength / PhysiDamageMaxConstA) + (PlayerEnergy / PhysiDamageMaxConstB))
Character Attack Success Rate
DWAttackSuccessRateConstA = 7
DWAttackSuccessRateConstB = 5
DWAttackSuccessRateConstC = 4
DWAttackSuccessRateConstD = 6
DKAttackSuccessRateConstA = 10
DKAttackSuccessRateConstB = 9
DKAttackSuccessRateConstC = 9
DKAttackSuccessRateConstD = 9
FEAttackSuccessRateConstA = 5
FEAttackSuccessRateConstB = 3
FEAttackSuccessRateConstC = 2
FEAttackSuccessRateConstD = 4
MGAttackSuccessRateConstA = 5
MGAttackSuccessRateConstB = 3
MGAttackSuccessRateConstC = 2
MGAttackSuccessRateConstD = 4
DLAttackSuccessRateConstA = 4
DLAttackSuccessRateConstB = 5
DLAttackSuccessRateConstC = 3
DLAttackSuccessRateConstD = 3
DLAttackSuccessRateConstE = 9
Формула = ((PlayerLevel*AttackSuccessRateConstA)+((PlayerAgility*AttackSuccessRateConstB)/AttackSuccessRateConstC)+(PlayerStrength/AttackSuccessRateConstD))
Character Attack Success Rate PvP
DWAttackSuccessRatePvPConstA = 6
DWAttackSuccessRatePvPConstB = 4
DWAttackSuccessRatePvPConstC = 7
DWAttackSuccessRatePvPConstD = 4
DKAttackSuccessRatePvPConstA = 11
DKAttackSuccessRatePvPConstB = 9
DKAttackSuccessRatePvPConstC = 42
DKAttackSuccessRatePvPConstD = 12
FEAttackSuccessRatePvPConstA = 4
FEAttackSuccessRatePvPConstB = 4
FEAttackSuccessRatePvPConstC = 7
FEAttackSuccessRatePvPConstD = 11
MGAttackSuccessRatePvPConstA = 4
MGAttackSuccessRatePvPConstB = 4
MGAttackSuccessRatePvPConstC = 36
MGAttackSuccessRatePvPConstD = 11
DLAttackSuccessRatePvPConstA = 4
DLAttackSuccessRatePvPConstB = 4
DLAttackSuccessRatePvPConstC = 5
DLAttackSuccessRatePvPConstD = 4
Формула = (((PlayerLevel*AttackSuccessRatePvPConstA)/AttackSuccessRatePvPConstB)+((PlayerAgility*AttackSuccessRatePvPConstC)/AttackSuccessRatePvPConstD))
Character Speed
DWPhysiSpeedConstA = 20
DWMagicSpeedConstA = 30
DKPhysiSpeedConstA = 10
DKMagicSpeedConstA = 20
FEPhysiSpeedConstA = 28
FEMagicSpeedConstA = 38
MGPhysiSpeedConstA = 5
MGMagicSpeedConstA = 10
DLPhysiSpeedConstA = 30
DLMagicSpeedConstA = 40
Формула = (PlayerAgility / PhysiSpeedConstA)
Character Defense Success Rate
DWDefenseSuccessRateConstA = 6
DKDefenseSuccessRateConstA = 6
FEDefenseSuccessRateConstA = 5
MGDefenseSuccessRateConstA = 4
DLDefenseSuccessRateConstA = 8
Формула = (PlayerAgility / DefenseSuccessRateConstA)
Character Defense Success Rate PvP
DWDefenseSuccessRatePvPConstA = 4
DWDefenseSuccessRatePvPConstB = 4
DWDefenseSuccessRatePvPConstC = 6
DKDefenseSuccessRatePvPConstA = 6
DKDefenseSuccessRatePvPConstB = 6
DKDefenseSuccessRatePvPConstC = 6
FEDefenseSuccessRatePvPConstA = 3
FEDefenseSuccessRatePvPConstB = 3
FEDefenseSuccessRatePvPConstC = 9
MGDefenseSuccessRatePvPConstA = 3
MGDefenseSuccessRatePvPConstB = 3
MGDefenseSuccessRatePvPConstC = 5
DLDefenseSuccessRatePvPConstA = 7
DLDefenseSuccessRatePvPConstB = 12
DLDefenseSuccessRatePvPConstC = 6
Формула = (((PlayerLevel*DefenseSuccessRatePvPConstA)/DefenseSuccessRatePvPConstB)+(PlayerAgility/DefenseSuccessRatePvPConstC))
Character Defense
DWDefenseConstA = 7
DKDefenseConstA = 7
FEDefenseConstA = 10
MGDefenseConstA = 7
DLDefenseConstA = 10
Формула = (PlayerAgility / DefenseConstA)
Two Weapons Damage Rate (коэффициент урона от двух видов используемого оружия)
Имеется в виду Dual wielding (оружие в 2 руках, к примеру 2 меча), изначально я оставил значение стандартным.
В будущем, если большинство игроков будет чаще использовать щит вместо второго оружия, мы можем пересмотреть эту конфигурацию.
К примеру можно увеличить урон Dual wielding на 10%
DWTwoWeaponsDamageRate = 100%
DKTwoWeaponsDamageRate = 100%
FETwoWeaponsDamageRate = 100%
MGTwoWeaponsDamageRate = 100%
DLTwoWeaponsDamageRate = 100%
* Информация не полная, в любой момент может быть дополнена